Oh My Aching... Um... Everything.
I should have known better. Any day that started the way today did deserves to be drowned right at the beginning. I mean, it started with my alarm going off at 615am... that right there makes it a bad day.
It also involved me getting into the shower without a washcloth. But that's okay, because I also didn't have a towel. I managed the rest of the pre-going-to-work routine without incident... even put on my shirt correctly... and headed out into the HOLYCRAPWHERE'DALLTHEHEATGO to get the DuckMobile warmed up.
Walking towards it, I saw there was some small amount of snow covering the right side of the car... y'know, the type that'll blow away the moment you put the car in gear and barely touch the accelerator... so I change course, brush it off with my glitten-covered hands, then begin walking around the rear of the DuckMobile, heading towards the driver's side door.
I'm sure my readers who live in the Midwest may have noticed a small earthquake around 745am central time. I need to apologize for that, as it was my fault. My bad. I rounded the corner of the car, made it about even with the license plate ("WNDRDUK"), when the invisible asphalt weasels reached up and grabbed my ankle. Next thing I know, I'm headed towards the surface of the parking lot at fairly high (and increasing!) velocity.
Left knee hit first, followed by the right knee, my face, and then the rest of me. I'm lying there, spitting out snow and meltysalt, probably looking like a particularly comedic walrus, and all I can say is "ow." Yeah, that's me, Mr Witty Repartee, in the flesh. I haul myself to my feet, get to the driver's door, and where the fsck are my keys? Sure enough, they were lying there, in the middle of the Khumbu Icefall, right where I dropped them during my failed attempt at a gravity turn. Fortunately, my recovery mission did not result in Impact: Parking Lot 2: Electric Boogaloo.
While I drove in to the Duck U Bookstore, I began to realize that I might have done myself some harm. The giveaway was the intense throbbing in my knees, though it was with a sense of relief I noticed no marks on my face... surprising, considering that it felt like I left an imprint of my chin in the concrete. Not because I'm vain about my looks... after all, I know what I look like... but because customers find blood and open wounds to be off-putting.
By the middle of the day, I could feel my left knee stiffening up something fierce. Great, just swell! Then the student came in to sell some books back who decided that since I wasn't offering 200% back on her titles, it was okay to start swearing at me. It's not like I'm unused to that... during Finals week, I'm the most hated duck on campus, after all... but on top of the rest of the day, it was quite the moment.
So eventually the day ended, I limped out to my car, picked up some stuff at the grocery store, came home, and took another header in the Icefall... this time while carrying two cases of soda. It should go without saying that once again my left knee discovered that gravity ain't just a good idea, but the law. The bruise should be amazing.
So here I am, blogging, and I've got to go to bed and do it all over again tomorrow. I love my life and everything about it right now.
Posted by: Will at December 11, 2013 12:55 AM (1EtXn)
3
Wonderduck, get well quickly! I enjoy reading your blog, alongside of Steven, Brickmuppet, and others.
Posted by: Dreamshadow at December 11, 2013 04:07 PM (T5fuR)
4
I feel your pain, man. My first encounter with slick ice a couple years ago landed me right on my ass. After this one, I've had it, no more! I'm moving to the tropics.
Well, I was anyway...
Icepack, yeah. Save the hot soak for day 2.
Posted by: Avatar at December 11, 2013 07:54 PM (33Kys)
5Then the student came in to sell some books back who decided that since I
wasn't offering 200% back on her titles, it was okay to start swearing
at me.
If your bosses won't hire an assistant manager to help you run the bookstore, the least they could do is hire a bouncer to deal with people like her.
Posted by: Peter the Not-so-Great at December 11, 2013 08:50 PM (BFA4r)
Posted by: Wonderduck at December 11, 2013 11:31 PM (Izt1u)
7
Ah, sorry, awkward wording. "I was already moving to the tropics anyway", not "I was going to but now I'm not". The move is on (and next week too... eep.)
Posted by: Avatar at December 12, 2013 05:26 AM (GJQTS)
Work
The Fall semester has come to an end at the Duck U Bookstore... except for Finals week. And when it's Finals Week, that means it's also Buyback week, which means that Wonderduck is going to be in Hell.
Which would be bad, except I've been there all semester. As yet, I still can't get into all the details, but let's just say that I still don't have an assistant manager, and probably never will again. What I also haven't had is another keyholder. Yup... since July 30th, I've been open-to-close every day, minimum 9.5 hours. Minimum. Also five home football games, a few visit days, and quite a few days where I went in on Saturday to get stuff done.
Like I'll be doing tomorrow. Because I've got to get that stuff done before Monday, or we're seriously screwed. But I lost a filling a week-and-change ago, and I can't go get the tooth pulled until I've got another keyholder. I'm doomed. Doomed, I tell you.
I hate working on Saturdays.
1
Sounds like you've been shot at and missed.... Corporate cutbacks deeming the bookstore sales too low to rate an ass man (as Laura puts it)? Why do I also have the feeling that you're salaried and get no overtime?
Good luck with scheduling the dentist, amigo....
Posted by: The Old Man at December 07, 2013 05:47 AM (JFB5K)
2
Salary indeed. I can neither confirm nor deny your cutback thought.
Posted by: Wonderduck at December 07, 2013 08:36 AM (Izt1u)
3
Dang. They're luckier than they deserve that you haven't just walked away.
Posted by: RickC at December 07, 2013 12:51 PM (swpgw)
4
So, basically, they're going to flog you until you drop, and then what? Find some other willing body to brave that kind of schedule?
Grrrr. I did the open-to-close, Mon-Sat thing for a couple years. I was in my 20s at the time, though. Still it nearly killed me.
Posted by: GreyDuck at December 07, 2013 06:17 PM (CUkqs)
5
GD, open-to-close wouldn't be so bad... that's just 830a to 530p, most of time (half hour on either side for getting cash in and out of the registers).
What I've been doing is more like 815a to 7p or so, more or less every day for the past four-and-a-half months, all while under a particular stress that I dare not speak of yet.
Posted by: Wonderduck at December 07, 2013 07:47 PM (Izt1u)
6
Blurgh. Sorry, man. I hope there's relief of some kind, and soon!
Posted by: GreyDuck at December 08, 2013 10:07 AM (CUkqs)
To The Mun!
FINALLY!
Sure, maybe everybody else has already managed to get into orbit around Mün, or landed there for that matter, but I never pulled it off. Until tonight, courtesy of my Delta-K rocket, some seat-of-the-spacesuit piloting, and a metric fsckton of luck. Even better, I think I'll have enough go-juice to get Jebediah back, to boot!
The next step? Land on the darned thing, and get back. I think the Delta-K will have the oomph to get the lander up... I hope. I have high hopes.
1
The best I've managed so far was to orbit the Mun, and run out of fuel on the way back, ending up in an orbit with a periapsis of around 150 meters, and an apoapsis that was about halfway back to the Mun. I've actually got that game saved aside as mounting a rescue would be an interesting challenge.
That rocket probably had enough delta-v to get back, but I messed up my maneuvers, breaking Mun orbit in a way that added total velocity to my orbit which I then had to cancel, and I tried to rush that, rather than wait for the most efficient time.
Compared to your Delta-K, my rocket had more in the lower stages, but less in the middle. I had five of the big fuel tanks with fuel cross-feed, so I drop two fairly quickly, drop another two just before achieving orbit, and use the fifth to put me on the mun transfer orbit. Then the upper stage handled mun orbit and return. My upper stage was smaller than yours. The rocket's I've seen with landers on them have more upper stage than you do, with lower stages in line with what I had or larger.
Posted by: David at December 05, 2013 11:32 AM (vtKcn)
Nothing like that moment when you realize 'Oh crap, I'm coming in waaaay too hot!'...
Here's a screenshot of one of my less than successful landings (though with repeated rocket pack smackings, I did get the habitation module upright).
Posted by: DrHeinous at December 05, 2013 11:35 AM (/Y+Yb)
3
I'm still orbitally challenged. I can get a rocket up there safely, but my orbits continually end up being elongated and outside the second moon's orbit for the apoapsis (I'm mangling the word, I know it)
Posted by: Dreamshadow at December 05, 2013 11:45 AM (T5fuR)
4
As it turns out, Jeb did have enough go-juice to get back home... if CapCom had any idea what they were doing. Instead, Jeb wound up in a lovely solar orbit, tilted about 15° in relation to Kerbin's orbit.
After watching something around 20 full orbits, the closest Jeb ever got to Home was roughly halfway between Kerbin and Mun. Rescue... is probably not an option.
Posted by: Wonderduck at December 05, 2013 09:05 PM (Izt1u)
I've been playing around in the free demo for a while, and the tutorial they added helped me immensely. That and some youtube videos finally got me sorted out and making regular Munar trips.
Posted by: Will at December 11, 2013 12:46 AM (1EtXn)
Now It All Makes Sense!
I've figured out what happened to Comet ISON!
I really didn't mean to do this. Billy-Bob Kerman was doing an EVA... for SCIENCE!... and apparently the orbit of the Delta K's capsule dipped just a smidge too far into the atmosphere.
I swear, I was just as shocked as Billy-Bob when he slowly drifted away from the capsule. It didn't take long for the inevitable to occur, while I sadly watched, realizing this meant the mission was a failure. And that I'd have to hire a new kerbalnaut.
It became clear that this was a very shallow re-entry... indeed, I must have just barely brushed the actual atmosphere because Billy-Bob fell forever. In fact, as soon as the flame went out, the wind vortexes appeared, and that's NEVER happened to me before, on any reentry.
On the plus side, however, I discovered what happened to Comet ISON... which is nice. Comet Billy-Bob must've looked beautiful from ground level.
1
I'm still playing with the demo, but I managed to get the big, 7 Stage rocket into a stable, round orbit on the second try, and bring it back down. I still have no idea how the stack controls down the side work, and I actually had to click on the engine and bring up its controls to fire the second engine.
Oh, and that's not counting the time I completely blew it on launch and disassembled the thing in mid air, ejecting the solids without the liquids firing, and watching the spacebar NOT light them off.
Posted by: Mauser at December 01, 2013 06:49 AM (TJ7ih)
2
(and I'm wondering if my comment over on Brickmuppet's blog inspired this...)
Posted by: Mauser at December 01, 2013 06:51 AM (TJ7ih)
3
Somehow I had come away with the impression that they didn't ever actually die. Did Billy-bob hit the ground? (And walk away?)
Posted by: Steven Den Beste at December 01, 2013 03:01 PM (+rSRq)
4
Oh, they die alright. They're resilient little critters, but there are limits, and surviving an EVA reentry is way, way beyond those limits.
Posted by: flatdarkmars at December 01, 2013 04:02 PM (0h1CL)
5
Billy-Bob did indeed hit the ground in a poof of smoke and the sound of someone falling into a swimming pool. Unfortunately, he did not walk away... until I reverted the flight back to the VAB, where he suddenly was perfectly healthy again!
Posted by: Wonderduck at December 01, 2013 09:24 PM (Izt1u)
Black Friday 2013
So I went out into the ravening hordes today.
I know, it's not the same "Black Friday", but any chance to get Steely Dan on here.
It's the first time I've left my apartment on the Day after Thanksgiving in... I dunno, nine years? Hey, I've done my time in Hell already, why would I willingly walk into it again if I didn't have to? As it is, I've done seven or eight Black Fridays in my retail career, including five in malls. Nope, that's plenty, thanks. But I went out to the grocery store today, and while the supermarket was fine, maybe even a little slower than normal on a Friday, the traffic on the roads was ridiculous! I live in the vicinity of the big mall in the area, but not exactly right next door or anything.
The roads were clogged. God help you if you were heading east (towards the mall), you were doomed. After seeing that, any thought I might have had about doing anything more than grocery shopping was immediately garroted by ninjas. Now that I've returned, put away my food, and had lunch, I do believe it's time for a nap.
Because I can. Because I don't work on Black Friday anymore. And don't think I'm not happy about that... too often it felt very much like this:
1
Oh, a nap DOES sound nice. We were cut loose at 3pm, which is about four hours later than we really needed to have a full staff on hand. One, precisely one support call came in at quarter past 1, and we didn't need six guys sitting around twiddling their thumbs to handle a simple print spool cleaning script run.
Posted by: GreyDuck at November 29, 2013 05:44 PM (CUkqs)
Thanksgiving 2013
I'm tellin' ya, I'm so busy I don't even have a duck photo for Turkey Day yet. Later this evening, probably. Still, for all of you and yours, have a Happy Thanksgiving! Or, for my overseas readers, have a great Thursday!
KSP AOK!
I'm a space geek. This should come as no surprise to many of my readers. So when Kerbal Space Program (aka KSP) proved to be ridiculously popular, I jumped into it with both feet. It's challenging.
More often than not, this is the result of one of my launches. Or something similar, at least. Sometimes it's a staging error: it's generally quite bad to deploy your parachute during takeoff, for example. Sometimes it's just a conceptual error: if one solid-fuel booster is good, eight must be eight times as good! But sometimes... sometimes, it's something like neglecting to cross-brace things together. Who knew that could matter?
"Wonderduck make big boom."
But every now and again, despite all odds and logic, things go right. The pointy end stays pointed towards space, the big noisy end keeps pointing down, and the little green-guy-in-a-can doesn't panic too much.
Then you realize you're feeling a sense of triumph. When was the last time a video game made you feel like that?
It's a helluva game, KSP is. I daresay it has The Right Stuff.
Posted by: Steven Den Beste at November 25, 2013 09:57 PM (+rSRq)
2
I could not figure out how to fly the damned rockets, not even the pre-made ones.
I found a free download version, though (a demo version I think) so that might have something to do with it.
Posted by: Ed Hering at November 25, 2013 10:00 PM (aEOAA)
3
I know it's available on Steam, I just also know that I'd either lose my every waking spare minute to the game or I'd play it once and never touch it again. Either way, too risky of a deal for me right now.
(Especially if I ever want to get The Writing Project done.)
Posted by: GreyDuck at November 25, 2013 11:30 PM (CUkqs)
4
Steven, it's available via Steam or directly from the game's website.
Posted by: Wonderduck at November 26, 2013 07:07 AM (Izt1u)
5
I picked up KSP many months back, before it was available on Steam. It's been patched several times since then, getting better each time. I also picked up a few free mods, such as one that had a very good rendition of the Mercury/Atlas stack. Pretty!
I don't have much trouble getting into orbit, but I haven't mastered rendezvous yet. I hate to think how many poor Kerbals I've set adrift in space, and I've put quite a few "landing" craters on the Mun.
Posted by: David at November 26, 2013 12:12 PM (vtKcn)
6
I've had a poor Kerbal stranded on Mun for months; he walked away from the landing, but my lander stage was pretty much wrecked. (I forgot to account for the terrain elevation in my final approach.)
It is a very, very good game.
Posted by: Pixy Misa at November 27, 2013 01:25 AM (PiXy!)
7
Ooh, I see they've added career mode and R&D since I last played. Must resist being drawn back in....
Posted by: Pixy Misa at November 27, 2013 01:31 AM (PiXy!)
8
It's quite fun. Less because of the absolute rigor of the simulation, though... anyone remember the shuttle landing simulators that came out in the late 80s and early 90s? Those generally weren't much fun because landing the Shuttle isn't much fun - you're piloting a brick.
No, Kerbal is fun because it encourages you to take a seat-of-your-pants approach to rocket design (it is very near a goddamned flugtag in that respect). Yes, yes, you can look up someone's completely-optimized, rigorously-tested, over-engineered design and fly to other planets in it, but that's just a test in orbital mechanics. But in Kerbal, if you want to try another kind of rocket you just go and bolt the pieces on, send up Jebediah Kerman, and cross your fingers. How many boosters is that... oh, ALL the boosters, you say? And six stages? "Oops, obviously there's some torsion stress there, I can see the flexing!" And yes, hilarious "forgot to put the parachute deployment on the final stage instead of the first one" antics...
The career mode does have one downside, in that you really do need to spend a good amount of time ON Kerbal in order to get the science points to buy the stuff you need to get a decent payload to orbit with enough fuel for a Mun-shot. There's a bit of grinding involved really, or more like "dammit, I came down in the badlands again, no science points left to be mined from here..." (That said, it's actually kind of funny how you can get a good amount of your initial science done by building a rocket, putting it on the pad, then getting out and sending reports from the ground outside the rocket.)
There's another stage where you've got the rocket to orbit the Mun, but not really the stuff you want to put a Kerbal down on the moon and get him back home, and it's a little awkward. Helps if you can do an orbit of the second moon and a little not-technically-orbiting-anything reporting, of course.
Also, the time-acceleration tool spools up and spools down, so be careful with the 10,000x time advance any time you're on a trajectory with a rock at the end - even if you hit "slow down" it might not slow down fast enough for you to avoid denting the planet a little.
Posted by: Avatar at November 27, 2013 04:41 AM (GJQTS)
9
I just updated to the latest version and started checking out career mode, which wasn't there when I last played. My first flight was a sub-orbital shot with about 12 minutes in space. I went EVA to do some science and get some screenshots, and as I was trying without much success to get Jebediah back into the capsule, things started to glow cherry red. Oops.
Posted by: David at November 27, 2013 10:45 AM (vtKcn)
10
Getting tempted... If I buy from the website, how hard is it to convince Steam to update it?
Posted by: Mauser at November 28, 2013 04:13 AM (TJ7ih)
11
No clue... I purchased through Steam. I thought I had read that Steam won't update if purchased through KSP's website, but I can't find the reference. Therefore, take that with a huge block of salt.
Posted by: Wonderduck at November 28, 2013 07:14 AM (Izt1u)
12
I don't think the website offers Steam keys any more. But it's 33% off on Steam right now (through Dec 4).
Posted by: Pixy Misa at November 28, 2013 07:21 AM (PiXy!)
13
So, I checked out the Demo, which I'm still working through (Managed to run out of fuel while trying to alter my inclination). The editor is SUPER frustrating. The first time through I managed to end up with parts on different planes, and I could NOT make them mate any more. Plus a lot of do-dads on the side of the screen were totally unexplained.
Posted by: Mauser at November 29, 2013 01:55 AM (TJ7ih)
14
Ah, you've discovered what it took me quite a bit of time to figure out: it's not a game, but a sim... and reading the manual or finding youtube tutorials are mandatory to figure out what to do and how to do it.
I still have problems with staging, for example, but I'm getting better.
Posted by: Wonderduck at November 29, 2013 02:23 AM (Izt1u)
Spiraling
I've a problem. It's making my life miserable. It's practically killed my blog, as my sharper-eyed readers may have noticed. I can't talk about it yet. But it's ruining my so-called life, and I don't mean that in a livejournal-y hyperbole-y sort of way.
Melancholic duck understands.
Forgive my blog the past little while. Either it'll get better, or it'll go away altogether. I hope for the former.
1
If there's anything a fellow waterfowl can do...
Posted by: GreyDuck at November 08, 2013 11:41 PM (CUkqs)
2
Hang in there, amigo. The blogosphere needs your unique pond and some of us damn well appreciate your efforts. Look at your body of posts in the right-hand column. Like Greyduck, I'll give you a hand if needed.
"What doesn't kill you, blah blah blah." Should be "What you don't let kill you". Take care.
Posted by: The Old Man at November 09, 2013 06:27 AM (JFB5K)
But you might want to use the blog to blow off steam, instead of letting it stress you out. Honestly, I don't think we have any particular expectations about what you publish; we just enjoy seeing your take on stuff.
Posted by: Suburbanbanshee at November 09, 2013 07:09 PM (cvXSV)
Trying To Get This Story Out Of My Head
They used to call us "the PDI". Poor Dumb Infantry. Yeah. That was before they wrapped us in a battlesuit, armed us with gauss rifles and micronukes, and watched us dominate the field of combat again. Sure, that was close to 80 years ago now and tanks and other armored vehicles have taken the field back again, but the PDI is still a force to be reckoned with.
Which is why Mama Murphy's little boy is where he is right now, in a ferrocrete trench emplaced near the top of Hill 400 somewhere in the middle of a frozen Hell. No, seriously, it's friggin' cold. These battlesuits are great things, really... I'd have been dead a half-dozen times in the past week alone without mine... but I've had mine for six months, it's taken a helluva beating, and while Sparky over there tells me it's fine, the heater in this thing is on the fritz.
Now, I don't know why I'm here. Hell, none of us know why our squad is perched on Hill 400, except that we were told to stay here and keep the bad guys from taking it. We also don't know why the bad guys want it. Herk over there says they want it because we've got it and they don't. Herk's kind of a jerk. Anyway, they do want it, awful bad it seems. Down the slope of the hill, you can see just how bad... lot of scrap iron that used to be tanks sitting out there. There's a whole battalion's worth of not-powered-infantry out there, too. That makes me glad it's not summer... the snow means I can't see 'em, and the cold means I can't smell 'em, either. Stupid, sending squishies against battlesuits... hope the idiot that came up with that idea is out there in the snow too.
This position is pretty sweet, considering that it seems to be Target #1 for the bad guys. I mentioned the trenches already, right? Six inches of... special... concrete, set into the side of a hill, so there's multiple feet of dirt and rock in front of it, too. Pretty much proof against anything they've thrown at us so far. When we get to go off duty, the... let's call 'em barracks, for lack of a better word that I can use in public... the barracks are even farther under ground, and it's warm, too. The LT came by when we first moved in here, he said a nuke could go off over us and we'd be safe in there.
I don't want to find out.
LT moved on after saying that, haven't seen him since. For that matter, haven't seen the rest of the company, either. Still got plenty of ammo, though, so I guess we're still Ace Nifty. We haven't come off scott-free, mind. Brinks took a tank round to the chest; we're still finding bits of him around here, four days later. The Newbie panicked and tried to win the war on his own. Didn't work. Hell, even Sarge got his armor opened up. He's mostly unhurt, but he can't leave the barracks... too cold for an unprotected squishy up here. Plenty he can still do, though his cooking leaves a lot to be desired.
All in all, if I have to be shot at, being a PDI in this defensive position is probably as good as I can hope for.
Yeah, me and my big mouth, right? No sooner did I write that than Sarge said that there's something big moving out there, out in the dark. A few moments later, I could hear it, all squeaking metal and humming electric motors. I poked my head up to look, and immediately wished I hadn't. The built-in night vision viewers had kicked in automatically, so I got a really nice view of the something. 50 feet tall at the top of the tower. About 120 feet long. Guns. Lots and lots of guns. Herk said it first: "Ogre. It's a bloody-bedamned Ogre!"
The fluid reclamation system in my armor got a workout just about then.
Sarge was on the comms, trying to get permission to withdraw the squad, even while the rest of the group was getting on the firing line. There wasn't enough ferrocrete in the world to put between us and it. Jimmy was laughing like a crazy man... he couldn't believe that they were sending one of THOSE at us. To be fair, it did seem like a bit of overkill to me, too. And then it fired, and I realized we were doomed... it was a good two klicks outside of our longest-ranged weapons. When those rounds hit, it was like a hand came down from the heavens and scooped out a chunk of the hill. A big chunk.
The next rounds took out the top of the hill, three squaddies, and the barracks. The rest of us scattered to the four winds... except for me. Because I'm an idiot. Because I never did like running very much. But mostly because half of my left leg is gone, and that's a helluva limp to deal with. The built-in medkit in the suit shot me up with joy juice and locked down the stump awfully quick. Not gonna bleed out, in any case. Yay for me. I'm just gonna be run over by a giant self-aware unstoppable war machine. Well, if I'm going down, I'm going to go down in style.
When the top of the damn thing's tower crested the edge of the trench, I was there, flipping it off. It actually stopped moving, like it was either confused by what I was doing, or it was expecting me to do something else. So I flipped it off with my other hand.
And the top of the tower, where a lot of an Ogre's sensors are located, exploded. As did a lot of the rest of the thing. I know now that it was a combination of bombs from a squadron of fighters, big shells from Divisional Arty, and the rest of the company finally showing up... but at the time, I just sort of stared at my fingers, wondering why I'd never managed to do that before. The painkillers, y'know.
Anyway, it was the company Intel guy that took my picture. You've seen it: one guy, flipping off the Ogre, better known than that Iwo Jima picture now. Yep, that's me. Luckiest bastard in the world. Mama Murphy's idiot son. The limp isn't too bad, all things being told.
Posted by: Wonderduck at November 06, 2013 10:42 PM (GE6XS)
6
"The fluid reclamation system got a workout..." I laughed out loud. A fun read. My copy of the second edition of the microgame is somewhere in the attic of the old homestead, I hope. Worth digging for.
Posted by: Vaucanson's Duck at November 06, 2013 10:48 PM (OFJiW)
Librarian & Duck Do Dinner
So just before the Duck U Bookstore closed for the day, I got a phone call from The Librarian. As it'd been a month or so since we last saw each other, she was like "hey, dinner," and I was all like "hey, cool, where," and she was like "sushi," and I did the whole "ace nifty" thing and hung up and got the store closed and, like, boogied out to go meet her.
I'd like to apologize for that sentence.
I showed up a couple of minutes late, as I am old and slow, but as it turns out it didn't matter. The place of sushi was as crowded as I've ever seen it... on a Tuesday, no less. It took nearly a half-hour for us to be waited upon, another half-hour for the food to be delivered. But when it arrived... oh, when it arrived...
Special Guest Appearance from the hands of The Librarian!
Okay, yeah, my phone's camera sucks. Chicago Board of Tourism Duckie was a gift from The Librarian, by the way, not part of the food. I wasn't all that pleased with the Philadelphia rolls, but everything else was nummy. My phone's obvious shortcomings as a camera aside, the sushi looked exactly like it was supposed to be used as a promotional picture for the place.
Sleep Good... Not For Blogging, But Good.
As terrifying as it is to think about, Duck U's midterms ended this past Tuesday. The rest of the week was this odd beastie called "Fall Break." Similar to Spring Break in that the Duck U fledgelings got a few days off from school, but completely dissimilar in that the weather is cold and ishy. Anyway, on the Friday of Fall Break, the Duck U offices are closed... and when that happens, the Duck U Bookstore is closed as well!
Which meant that I only worked for a few hours today, after a meeting with the Duckford Visitor Bureau of course. I was home by 4pm, and after some breakfast (no, I didn't mis-type; what else do you call the first meal of the day?) decided to take a nap. Just a couple of wonderful, wonderful hours of blissful slumber, unconscious to the cares of the world, refreshing both the mind and the body. Afterwards, I'd sit down and finally close out the first Evangelion movie writeup. It's a good plan, let's go with it! On three... one, two, three, sleep!
Four hours later, the plan had been crumpled up and thrown into a trashcan. I can only assume I needed the sleep, but geehorseyfat, that sort of thing does play hob with the whole blogging thing. Maybe tomorrow night... after working the football game, then dinner with Ph.Duck.
I'm mandated for Saturday and Sunday, after working overtime all week. Our first shift is a total waste of space. It's their fault that we're so far behind, but I have to pay for it with my weekend.
If I don't have one weekend day at least, I get very burned out.
(On the plus side, all week I've been blogging up a storm. No visits, but I've been going nuts.)
Posted by: Mauser at October 19, 2013 04:21 AM (TJ7ih)
2
I usually take two naps per day, sometimes three. But my life isn't as exciting and action-packed as yours.
Posted by: Steven Den Beste at October 19, 2013 04:37 PM (+rSRq)
Pacific Rim
After having missed the movie Pacific Rim in the theatres this summer, I vowed that I would purchase a copy of it as soon as it became available. This, I did not do. In actuality, I pre-ordered the film in a Blu-Ray / DVD package close to three weeks ago. When it was delivered this morning, I was very much like a duck in a rye bread store. Sure, I couldn't actually DO anything with it until I got home, but it was here and that was all that mattered.
I came home, made some dinner, fired up the DVD player, and sat down to watch. Now, understand something. When it comes to watching movies at home alone, I tend to pause the film a few times... run to the bathroom, get something to drink, y'know, that sort of thing. Not tonight. Tonight, I didn't even notice the time passing. From moment one to the post-credit scene, I was locked into the film. Pacific Rim gave me everything I hoped for from this particular movie: giant robots punching giant monsters in the face. Repeatedly. In clever ways. There are going to be two types of people who see flick: those who hate it, and those that realize that it's the best movie ever.
Let me stay that again, in a stylized way that makes it look like I'm shouting each word, then pausing dramatically afterwards or something:
BEST.
MOVIE.
EVER.
Now that I've gotten that out of the way... for an anime fan, Pacific Rim is probably the closest we'll ever get to a live-action Evangelion (giant robots punching giant angels monsters in the face), but without the whiny hero and with more Rinko Kikuchi.
Look, the film is full of cliches. I got that, but here's the thing: you don't care. It resonates with the kid in you and makes it jump up and down like it's full of chocolate and mountain dew.
Watch it. Love it. Thank me later. If I didn't have to go to work in the morning, I'd watch it again.
1
Saw it in the theaters, it was awesome. Of course everyone was a scenery-chewing cliche. But that's how it should be! The point is that they did it so amazingly well.
Also, Rinko Kikuchi should be the new spokesmodel for the Dreamliner... covered in carbon fiber and smokin' hot.
(Yeah, I used that before.)
Posted by: Mauser at October 16, 2013 05:50 AM (TJ7ih)
2
Saw it in the theater opening weekend, loved it to pieces. They did so much right and not enough wrong to be bothered about. Stacker's "One, don't touch me... two, don't ever touch me..." bit is brilliant. The... courtship, for lack of a better term... is another well-done thing. (As one Tumblr commentor puts it, "Please Daddy can I kick his ass he just asked for it please oh please oh please?!?") Keeping angst to the minimum requirements, yet another.
If anything its main flaw is that there wasn't enough of all the good things, but that would've made it twice as long a movie. (More of the other Jaeger teams! More giant robot punch! More more more!)
Posted by: GreyDuck at October 16, 2013 11:31 AM (3m7pZ)
3
I give the movie 5 SDF-1s! (And wholly endorse the Duck's review of it.
)
Posted by: Dreamshadow at October 17, 2013 10:07 AM (T5fuR)
4
I really enjoyed it too.
Though I admit to wanting to pull my hair out at the ending... Nuclear reactors don't explode (well, not as nuclear explosions). That's always bothered me in movie. Nuclear reactor != nuclear bomb.
Posted by: DrHeinous at October 22, 2013 10:04 AM (/Y+Yb)
5
By the way, Honest Trailers did one for Pacific Rim that sums it up nicely.
Posted by: Mauser at October 24, 2013 01:46 AM (TJ7ih)
Nori Is Improved
So the only problem I had with my new computer, Nori, was that the keyboard that came with her was absolutely terrible. Oh, don't get me wrong, it worked fine, and the wirelessness of it was a pleasant experience... but it was a chicklet. That is, the keyboard is of chicklet-style, little square keys, like a laptop's keyboard except slightly less pleasurable to use. You're expecting something comfortable to type upon when you have a desktop computer, after all. However, all my keyboards still had PS/2 connectors, and Nori only had USB... so I had to use the terribad keyboard for a while.
Until today.
Not only is it a full size, full key keyboard with keys that actually CLICK! when you press down on them, but the Logitech G105 has LED backlighting as well! It's lovely, particularly when you look at it through the viewfinder of my camera and it looks like the LEDs look like they're pulsing right-to-left due to what I assume is a weird frequency thingy between the LEDs and my camera.
I happily packed away the wireless keyboard and laughed when it gave a quiet *beep* when it was taken out of range of the computer. I'm a cruel duck.
1
Personally I prefer wireless , though I was able to find one that is more like a traditional desktop PS2 keyboard. I was going to get a similar backlit (also wireless) version, but I couldn't justify spending $120 on just a keyboard (no matter how cool).
Posted by: Max at October 10, 2013 08:45 PM (9p6/L)
2
The G105 was $44... I'm not sure why I didn't have a problem spending that much. Probably because my wireless moose cost more than that.
Posted by: Wonderduck at October 10, 2013 09:32 PM (GE6XS)
3
I love my wireless keyboard. Aside from a great feel, I happen to type from my recliner.
But the best thing is, I can unscrew the top half with all the keys from the bottom half with the circuitry, and run it under the faucet when it needs it (and use my compressed air to blow out the cat hair.)
Posted by: Mauser at October 11, 2013 02:31 AM (TJ7ih)
4
I love my older Logitech backlit keyboard. Good choice.
Posted by: Greyduck at October 11, 2013 04:12 AM (X7PrW)
5
Okay, you've just picked my next keyboard for me...when I have money. This is exactly what I need.
Posted by: Ed Hering at October 11, 2013 02:13 PM (aEOAA)
From the geekhack forums, it sounds like its another rubber dome keyboard (albeit a decent one).
My desktop keyboard is also (unfortunately) a rubber dome keyboard, but an unusual one, a Goldtouch Adjustable Keyboard, which adjusts both horizontally and vertically. Probably not a good choice for a gamer though due to the somewhat non-standard layout.
Posted by: Kayle at October 11, 2013 10:25 PM (g0P/T)
7
Did you know that they have a $3 PS/2-USB adapter?
Still, you're probably better off.
I convinced the people at work recently to buy me a Cooler Master mechanical keyboard (Quickfire Storm Rapid with Cherry MX brown switches and no numpad) and it is awesome. I'm going to get one for myself. The feel is much much nicer than with rubber-dome keyboards.
Posted by: RickC at October 12, 2013 01:46 PM (swpgw)
Just A Note
On the whole, this has been a really bad week. I might even be able to tell y'all about it sometime. As a trade, here's Rio Tachibana in her sugar glider outfit.
Why do I like such a stupid, stupid show?
RIP Tom Clancy
News came out today that Tom Clancy had passed away at the age of 66. He was probably best known for "inventing" the Techno-Thriller genre of writing in books such as The Hunt For Red October, Red Storm Rising, The Sum of All Fears, and many, many more. He was also a part-owner of the Baltimore Orioles baseball team. The books in the so-called "Ryanverse", based on the adventures of Jack Ryan, all hit #1 on the bestseller lists, and here at The Pond, he has a couple of shelves all to himself in the library. It's safe to say that once his books began to be ghostwritten, their quality dropped, but until that point he was clearly one of the giants of the literary world. I remember when the book Rainbow Six came out... I was running a Waldenbooks here in Duckford, and I bought the first copy out of the box. I then took it home and put it in a difficult-to-reach location for three weeks, just so I wouldn't read it. See, I was about to take a week's vacation, and I wanted it to be my vacation read...
I just looked back at the release history of his books...arguably, he hasn't released a good book since 2002's Red Rabbit or 2003's Teeth of the Tiger. I don't think it matters, though. Even if you stop right there and include his non-fiction titles (mostly co-authored with "researcher" John Gresham), he has an enviable back catalog to say the least. Not too shabby for an insurance salesman who sold his first title to a history press for $5000...
I'll have to put him up there with Heinlein on the short list of my favorite authors. Now, where is my copy of Red Storm Rising anyway...?
Tom Clancy was, far and away, my favorite author. Red Storm Rising remains, from the day I started reading the book in grade school, my favorite novel ever and tied with Kaigun for my favorite book. I truly enjoyed all of his main series novels (Even the latest ones.), while the rest of the stuff published under his name were hit or miss, even the non-fiction - though SSN was very entertaining.
Let us not forget that Clancy, along with his good friend Captain Doug Littlejohn RN (Ret.), founded Red Storm Entertainment, had it worth enough for UbiSoft to buy it, and have entire gaming franchises with his name on it. It is hard to think of any other author who has managed to do that, certainly with as much as success as he did.
Clancy was also a very, down-to-earth guy, who frequently posted to UseNet newsgroups (alt.books.tom-clancy, naturally enough.) and replied to other people's comments. He also personally replied to his emails, which show me just how awesome a person could be in under 100 characters.
"May you have fair winds and following seas..."
C.T.
Posted by: cxt217 at October 03, 2013 03:10 PM (kcVBT)
2
I too recall reading Red Storm Rising in grade school. That, and Without Remorse were his two books that left a big impression on me. Also, the first couple of games in the Rainbow Six computer game franchise.
When I learned of his death, it made me feel kind of old, until I realized was only 66. Sad to see him pass at such a relatively young age.
Posted by: flatdarkmars at October 04, 2013 07:12 PM (oxbDz)
3
On a sidenote, I should also mention that Mr. Clancy has an anime character named after him. Another thing that he might be mentioning upstairs...
Posted by: cxt217 at October 06, 2013 10:17 PM (IG5TX)
America's Cup Winner!
I remember, back in the day, the America's Cup sailing race was A Big Thing, when Dennis Conner brought the Cup back home in 1987. Heck, Ted Turner (yes, that Ted Turner) captained an America's Cup boat in 1977. But today, one of the greatest comebacks in the history of sports in general occurred, when Team Oracle USA won the Cup 9 - 8, after being down 8 - 1 to Team New Zealand. Yep, they had to win eight races in a row to hoist the trophy, and they did. Simply incredible.
Even more incredible are the boats the teams are using now. Back In The Day, they used boats that looked like yachts. Now? Ladies and gentlemen, I give you Team Oracle USA's boat!
It's a damned F1 car is what it is! Carbon fiber multi-hull design, hydrofoil-capable, and a 13-story tall hard wing! They don't even bother calling it a sail, it's a bleedin' wing! But, oh, can these things fly. The Kiwis hit 44kts in a 16kt wind, for example.
I know nothing about sailing, and little of the America's Cup, and care about the same amount, truth be told... but I just needed to express both my amazement and disgust with the new boats. Oh, and to congratulate Team USA, too. Woo yay!
1
Somewhat related, in terms of things that aren't quite right. Remember talking about the six-wheeled F1 car, with four wheel steering? Instapundit linked to a post with pictures of odd cars, and one was a six-wheeled F1 car with four rear wheels. (As well as pictures of the aforementioned car). What's the story there?
Posted by: Mauser at September 26, 2013 02:46 AM (TJ7ih)
Saturday Night Tunage XVIII
It's time! Get your greasy little face up next to the speakers, kids, because DJ Wonderduck is back with another installment of Saturday Night Tunage!
More fun than a barrel of monkeys, more educational than a box of lincoln logs, less metal than an erector set, that's SNT! I've got a batch of new songs for ya, so let's get right to the tunage!
1
So apparently my musical tastes don't match yours as much as I might have guessed from earlier Tunages - the Leningrad clip was my favorite of the bunch.
Posted by: Hypozeuxis at September 22, 2013 04:01 AM (XjJZF)
2
I am all over the map, musically. Very few people match all of it.
Posted by: Wonderduck at September 22, 2013 07:16 AM (dM817)
3
The Talking Heads and the Foo Fighters: Two bands that I'll never be a huge fan of, but I admire the hell out of what they're capable of. I love The Pretender (and you're spot-on about that cover), as well as some of their other hits.
That Leningrad clip... wow. I'd never put that on my portable player or anything, but that was a hoot to see (and hear) nonetheless.
Hypozeuxis: Wonderduck here comes as closest of anyone since my high school days to matching my musical tastes... and yet, we diverge in some interesting places. Hey, if we all liked all the same stuff it'd be a boring musical landscape! Stuff to share, things to learn, it's all good.
Posted by: GreyDuck at September 23, 2013 07:59 PM (CUkqs)
The Good And The Bad
I interrupt what would normally be a look at F1 Practice from Singapore for a story. A story about how things can be happy one night, and sad the next. I come to tell you a story of Wonderduck's Thursday and Friday.
As those of my readers who have an unhealthy obsession with me may remember, my friend Vaucaunson's Duck makes his way back to Duckford once or twice a year. As is usual, we got together for sushi last week, along with his lovely and talented wife, Geese. As she is a busy executive-type-person at a major special effects company in San Francisco that you may have heard of, she returned there last weekend, but Vauc stayed behind. As he's my bestest friend (not-living-in-Duckford division), we planned to get together again for dinner.
In the bestest friend (Duckford-resident division) category, we find The Librarian. Long-term, not obsessed, readers will remember her as a fixture around these here parts for quite a while, and while we're not getting together as often as we used to (work work work work work), we still have an active and goofy friendship. We had plans to get together for dinner.
And then it hit me... my two bestest friends, who have never met but have heard much of the other from me, could actually get the chance to be in the same place at the same time! RAWK! WOO! And so, at a place called the Stone Eagle (so named for the concrete eagles scattered around the facility), a longtime wish of mine came true... The Librarian and Vaucaunson's Duck finally met each other, and a three hour long conversation, punctuated by flurries of eating (try the Reuben Spring Rolls!), took place. Fortunately for my sanity, the two of them were kind to my poor wretched self and DIDN'T haul out the truly embarrassing stories they could have. I'm fairly sure they actually liked each other... to the extent that two fairly dissimilar individuals can like each other on such short exposure, that is. For some reason, that was important to me. I mean, sure, if they didn't hit it off, they'd both still be MY friend, and in my tiny little Wonderduck-centric mind, that's all that matters, but... well. Y'know.
So that's the good... what's the bad?
Today, Friday, September 20th, marks four years since Momzerduck passed away. It still hurts to realize that she's never going to call at 7pm again, or never make chocolate chip cookies, or even just give me a hug again. I miss her every day.
Long four years. Four really long years.