November 24, 2015

Visual Novel Review: Go! Go! Nippon!

I'm not what I'd call a "gamer" by any stretch of the imagination.  Make no mistake, I do play computer games, sure, but I'm not one of those hardcore creatures who eat and sleep videogames all the time.  We have a few of those at work actually, and they're great fun to talk to.  They accept me as one of their own, ever since I recognized Vault-Boy on one of their cellphone's lock screen.  I haven't been able to talk to them recently though, as the three of them are playing Fallout 4 like they'll die if they don't... and talking about spoilers.  As I've managed to avoid all details of the game except those given in the first Official Trailer, their conversations tend to send me screaming from the break room.  I have a feeling that I'll get into the game the same way I did Skyrim or Fallout 3 once I obtain a copy, though.  But I'm not a heavy-duty gamer.  One particular type of game that I've never really gotten into is the Visual Novel, though I've played a few.  If you've never played a Visual Novel, understand that it's not a "game" the way, say, Mass Effect or Portal or Pong are games. Most of the time, you're just reading words on the screen much the way you read a book. Upon occasion, you have the ability to influence the course of the story by making a decision ("Go to sleep" or "Go out and party"; "Invade Russia" or "Invade Britain"... that sort of thing).  For the most part, VNs are distinctly Japanese, and some very good anime series have been made from them.  Kanon, for example, was first a VN... I tried to play it, but I got a nasty virus from the copy I obtained.  I did manage to play some of Clannad, but never came close to finishing.  On the whole, in fact, the few VNs I've played, I've given up on long before I completed the storyline/s.  Ironically, the two that I have finished weren't actually Japanese!  Katawa Shoujo was made by a volunteer group from all over, and Sakura Spirit by an American company; both were written in English.  Which brings us to the subject of this review.

Go! Go! Nippon! (GGN) was released in 2011 by Overdrive, a Japanese company.  Unlike pretty much every VN ever, it was developed exclusively for the overseas audience... English speakers, primarily.  Shortly after I was disassociated with my position at the Duck U Bookstore, I stumbled across a promo video for GGN on Steam.  Amused, I put it in my Steam Wish List for later perusal... and then it went on sale last Thanksgiving.  Five dollars later, it was in my library.  I enjoyed it, but it was short... five hours got me through the entire thing.  Eh, fair enough.  I then put it aside and never touched it again.  Until recently, that is.  Y'see, about a month ago Overdrive released what they called DLC for the game.  In reality, it was an almost complete rework of GGN.  As it, too, was only a few bucks, I bought it.  So what's it all about?

more...

Posted by: Wonderduck at 11:12 PM | Comments (7) | Add Comment
Post contains 1437 words, total size 10 kb.

November 21, 2015

Moses Supposes?


Erroneously?  Magnificently!

Posted by: Wonderduck at 01:07 AM | Comments (7) | Add Comment
Post contains 4 words, total size 1 kb.

November 12, 2015

Please Consider This A Teaser


Uh... huh

Just a little something I picked up via Steam a few weeks ago... well, actually, it's the new extended version of something I picked up on Steam back when I booted from the bookstore.  Since it was selling for less than the cost of a couple of Chicago Style hot dogs (hold the peppers and cucumber slices, please!) and fries, I figured what the hell. 

In a lot of ways, that's still my reaction, though it's more like "what the hell?!?" now.  We'll see when I'm done and get it written up. 

Posted by: Wonderduck at 11:59 PM | Comments (5) | Add Comment
Post contains 99 words, total size 1 kb.

November 08, 2015

The Four Faces Of Kei 'n' Yuri

In the comments of the last post, friend Ben asks what anime series I'd like to see get remade due to age or quality.  While I didn't type my answer immediately, the second I saw the question I knew how I'd be replying: The Dirty Pair.  If not the actual first "girls with guns" series, Dirty Pair was certainly the first to be hugely popular.  The adventures of Kei and Yuri have been around for nearly 40 years, and I've been a fan since sometime in the '90s.  Light novels, one 26 episode TV series, three movies, two completely different OVA series, and even US comic books cover most of the source material of these great characters.  Along the way, only two things have stayed more or less constant with the visual designs: Kei has red hair and Yuri dark hair, and the two are female.  Obviously one of the most important aspects of a remake of such a legendary franchise would be the updated character design.  With any luck, the production company involved would pay attention to what had come before.  With that in mind, let's take a look at the evolution of the best known 3WA Trouble Consultants, shall we?

Mughi changed, too!

more...

Posted by: Wonderduck at 09:09 PM | Comments (9) | Add Comment
Post contains 792 words, total size 6 kb.

<< Page 1 of 1 >>
44kb generated in CPU 0.0263, elapsed 0.4087 seconds.
48 queries taking 0.3887 seconds, 255 records returned.
Powered by Minx 1.1.6c-pink.